PROFILE | RESEARCH | CONTRIBUTION | COLLABORATION | UNIVERSITY LIFE |
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Cyberspace representations & its impact to our society The objectives of this theme is as follows.How to represent the objects including 2D and 3d objects inthe cyberspace which are constructed in the Internet. To achieve this, the following research subjects are carried out.Image recognition technology: how to measure the shape ofthe object and to acquire the color texture Coding technology: how to reduce the information as much as possible Transmission technology: how to transmit the information efficiently.Image synthesis technology: how to reconstruct the image effectively by using vinformation which is transmitted.Artificial Intelligence and its applications Avatar creation & Agent Communications How to construct the applications in the cyberspace Many applications can be constructed such as: Distance education system HyperClinic HyperResort HyperFactory HyperArtMuseum HyperClass How to conceptualize cyberspace representations impacts to society and human beings Cyberspace is sure to give great impacts to our lives and human beings.We have to evaluate the effects to them from not only technological but psychological and artistic points of view.One of the impo-rtant issues is how to secure the information in the cyberspace. We are focusing on secure transmission of information in the cyberspace.The following themes are carried out to achieve this. Encryption and decryption methods Secure electronic transactions Its impact to e-business and business model. In this research, we conceptualized HyperReality which is the paradigm for the third millennium.It is a communication infrastructure in the Internet, where inhabitants , such as human beings oranimals, real or unreal work together or play with as if they were gathered in the cyberspace. To achieve this, HyperWorld and one or more coaction fields are introduced. Based on HyperReality, many applications can be constructed mentioned above. We also are focusing on the social impact of HypeRreality and human behavior in HyperReality. The concept is mentioned in HyperReality edited by Professor John Tiffin and Professor Nobuyoshi Terashima which was published by Routledge,UK in 2001. | ||||
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Souce:Nobuyoshi Terashima LAB OF WASEDA UNIVERSITY References: (1)Nobuyoshi Terashima,John Tiffin 《Hyperreality: Paradigm for the Third Millenium》2011,11,21 Recommended Book: 《Hyperreality: Paradigm for the Third Millenium》 What comes after the Internet? Imagine a world where it is difficult to tell if the person standing next to you is a physical reality, and whether they have human intelligence or artificial intelligence. HyperReality offers a window into the world of the future, an interface between the natural and artificial. Nabuyoshi Terashima led the team that developed the prototype HyperReality and the technology that makes this possible, and along with John Tiffin, a leading expert on the applications of HyperReality in education and entertainment, and a stellar list of contributors from around the globe, they offer an authoritative account of this new technology and its implications. This fascinating book explores the defining features of HyperReality: what it is, how it works and how it could become to the information society what mass media was to the industrial society. It describes ongoing research into areas such as the design of virtual worlds and virtual humans, and the role of intelligent agents. It looks at applications and ways in which HyperReality may impact on such fields as translation, medicine, education, entertainment and leisure. What are its implications for lifestyles and work, for women and the elderly? Will we grow to prefer worlds we create to the physical world we adapt to? HyperReality offers a complete overview of the technology of the third millennium, and will be of interest to anyone interested in the future of technology and its effects on our lives. Nahendra Ahuja, Prem K. Kalra, Nadia Magnenat-Thalmann, Laurent Moccozet, Minako O'Hagan, Lalita Rajasingham, Katsunori Shimohara, Sanghoon Sull, Nobuyoshi Terashima, John Tiffin John Tiffin is Professor Emeritus of Communication Studies at Victoria University of Wellington and Chancellor and founder of the Global Virtual University. Nobuyoshi Terashima is the Dean of the Graduate School of Global Information and Telecommunication Studies at Waseda University, Japan. Source by Nobuyoshi Terashima professor. MORE INFORMATION new -------------------------------------------------- | ||||